Detecting Blank Images with C#

Greetings visitor from the year 2020! You can get the latest optimized working source code for this, including a version that does not use unsafe code, from my Github repo here. Thanks for visiting.

Recently I needed a way to find blank images among a large batch of images. I had tens of thousands of images to work with so I came up with this c# function to tell me whether an image is blank.

The basic idea behind this function is that blank images will have highly uniform pixel values throughout the whole image. To measure the degree of uniformity (or variability), the function calculates the standard deviation of all pixel values. An image is determined to be blank if the standard deviation falls below a certain threshold.

Here’s the code. In order to compile, the project to which this code resides must have “Allow Unsafe Code” checked.

public static bool IsBlank(string imageFileName)
{
    double stdDev = GetStdDev(imageFileName);
    return stdDev < 100000;
}

/// <summary>
/// Get the standard deviation of pixel values.
/// </summary>
/// <param name="imageFileName">Name of the image file.</param>
/// <returns>Standard deviation.</returns>
public static double GetStdDev(string imageFileName)
{
    double total = 0, totalVariance = 0;
    int count = 0;
    double stdDev = 0;

    // First get all the bytes
    using (Bitmap b = new Bitmap(imageFileName))
    {
        BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadOnly, b.PixelFormat);
        int stride = bmData.Stride;
        IntPtr Scan0 = bmData.Scan0;
        unsafe
        {
            byte* p = (byte*)(void*)Scan0;
            int nOffset = stride - b.Width * 3;
            for (int y = 0; y < b.Height; ++y)
            {
                for (int x = 0; x < b.Width; ++x)
                {
                    count++;
                    byte blue = p[0];                            
                    byte green = p[1];
                    byte red = p[2];

                    int pixelValue = red + green + blue;
                    total += pixelValue;
                    double avg = total / count;
                    totalVariance += Math.Pow(pixelValue - avg, 2);
                    stdDev = Math.Sqrt(totalVariance / count);

                    p += 3;
                }
                p += nOffset;
            }
        }

        b.UnlockBits(bmData);
    }

    return stdDev;
}

Chinh Do

I occasionally blog about programming (.NET, Node.js, Java, PowerShell, React, Angular, JavaScript, etc), gadgets, etc. Follow me on Twitter for tips on those same topics. You can also find me on GitHub. See About for more info.

View Comments

  • The above code gives error "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." at line byte blue = p[0];. Please advise how to resolve it.

  • Prateek: Hmm I am not sure why you are getting that error. Do you get that on a specific image or any image? Chinh

  • Thank you very much for sharing this function.But It only working for 24bit Image. when it check 1bit bitmap by this function,it will throw exception like 4Th floor said!(“Attempted to read or write protected memory. This is often an indication that other memory is corrupt.” at line byte blue = p[0];. )

  • Virtro: Thanks for letting me know. When I have some time I'll see if I can debug and fix this. Chinh

  • Vitro: You mean the idea behind the algorithm? The general idea is that images are made up of pixels of different values. Blank images would then have pixels that have very similar values. Real images would have pixel values that are spread out all over the spectrum. For example, in a blank/white image, all pixels would have the value #FFFFFF.

    In statistics, Standard Deviation is used to measure the variability or dispersion of a population... so that's what is used to calculate the similarity or dispersion value of each image. Hope this helps.

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